It is a beautiful and provocative game in the style of Puzzles and mysteries. The Eyes of Ara is available now on the Nintendo Switch. The Eye of Ara is a Puzzle game with three-dimensional excellent visuals. If you’re someone who enjoys solving puzzles and mysteries, I highly recommend picking up The Eyes of Ara on the Switch today! I cannot wait to see what further titles come from developers 100 Stones Interactive. The Eyes of Ara is a challenging and delightful puzzle game that left me craving more every time I put it down. In games like these, the visuals and setting design are crucial, and 100 Stones Interactive knocked it out of the park. Additionally, there are so many lovely details in every room, it was just as fun exploring the environments as it was solving the puzzles. Each room is beautifully designed and lit, evoking an eerie yet curious feeling. While there are no physical “human” characters in the game, the castle that the game takes place in is a character in itself. The 3D settings are stunning in The Eyes of Ara. In the end, more slice of life snippets from the various characters would have made this game perfect for me. As a gamer who appreciates narrative, the story was so interesting that I simply craved more. I loved finding the life within The Eyes of Ara. In exploring these complex themes, we also begin to see the underlying tensions between the characters in this title. Likewise, the themes of science versus mysticism come into play through the various books and character entries. This method is called “Environmental Storytelling”, and the game exceeds at it. Instead, you find letters, notes, and logs that help tell the narrative of what happened to the residents of this mysterious castle. In The Eyes of Ara, you never actually see the characters of the story. There is no better feeling than recalling the solution to a puzzle, being found in the book you stumbled upon in the other room. I never found myself trying to use everything on everything as is so common in these sorts of games. The puzzle design is also executed wonderfully as well. The Eyes of Ara Minimal Spoilers Puzzle and Achievement Guide 1) Floor switches. The puzzle design in Eyes of Ara is, overall, some of the best I’ve seen in quite a while. This presents a satisfying yet opportunistically challenging feel. As you ascend each level in the mysterious castle, the puzzles grow in difficulty. In regards to puzzles, they range from simple to extremely complex. Don’t do anything yet other than get a good look at it. I wasn’t the biggest fan of getting my fingerprints all over my Switch’s screen. Place the first on on the table and slide it to the right to reveal some discs with colored shapes on it. Ultimately, I wished there was a way for me to use the TV mode controls while in Handheld mode. Likewise, with TV mode, the Joycons are utilized as the motion controls. The Eyes of Ara 9+ Hidden secrets await discovery 100 Stones Interactive 158 in Puzzle 4.6 2.3K Ratings 4.99 Screenshots iPhone iPad Lose yourself in a stunning puzzle adventure set in a gorgeous 3D environment. With Handheld Mode, you are touching the Switch’s screen for all of your gameplay. The Eyes of Ara on the App Store App Store Preview This app is available only on the App Store for iPhone and iPad. And on the Nintendo Switch, this game can be played in two different ways: Handheld or in TV Mode. The Eyes of Ara is your standard point and click puzzle adventure. The Eyes of Ara built on that familiarity and love, and ultimately delivers a thrilling puzzling gameplay experience. I grew up playing the Nancy Drew PC games and loved solving mysteries in their detailed 3D settings. Was this recommendation.When I saw the initial screenshots of 100 Stones Interactive ‘s The Eyes of Ara, I was immediately transported back to my childhood. Scientific breakdown via collectibles about Alzheimer's. Inspired by real events and stories of people with Alzheimer’s and neurodegenerative diseases, told by family members and loved ones.įocus on interactivity, grab, interact with everything and learn as much as possible. In-depth narrative and storytelling experience.Ĭreative gameplay mechanics related to Alzheimer’s and forgetfulness, where the character starts to remember (and forget) his past and present. Possibilities decreasing, regrets mounting.” “The clock is ticking, the hours are going by. Bound to only move around in a wheelchair, he finds himself alone for what seems like years roaming an empty house. Thomas Eilian is an elderly poet and writer diagnosed with Alzheimer’s. Back Then is a yet unseen take in the videogame industry about an elderly poet diagnosed with Alzheimer’s Disease, dealing not only with how our elders and their families change and learn to adapt to this newfound unavoidable and inevitable loss of memory and identity, but also show players that there is more to these situations than simple forgetfulness as we age.
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